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PC-SIG: World of Games
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PC-SIG World of Games (CDRM1080710) (1993).iso
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DISK1990.ZIP
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FOOTBALL.DOC
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1991-04-22
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7KB
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156 lines
April 5, 1991
PRO SET FOOTBALL version 3.4
** R E G I S T R A T I O N **
If you register your copy of the game for $15, you get an immediate
upgrade to the full version of the game; with 1990 NFL rosters,
72 other teams, and instructions for creating your own teams.
Let me know if you want a 3.5 or 5.25 inch disk.
Ed Hagen
3835 Onyx
Eugene, OR 97405
INTRODUCTION: This program is designed to be played by any
reasonably knowledgeable football fan without any instructions.
By all means, go ahead and play the game without reading further.
This is both a game and a simulation. That is, it is meant to be
fun to play, and at the same time be an educational simulation of
football. Any time those goals conflicted, I opted for game over
stipulation. Still, the teams and players will perform a lot
like their real life counterparts.
HARDWARE REQUIREMENTS: This program will run on any moderately
equipped PC: hard disk or floppy, color graphics or mono.
FOOTBALL.EXE and FOOTBALL.DAT must be kept in the same
subdirectory.
The game uses a light bar menu system similar to that used in
Lotus 1-2-3. Choices can be made in two ways. You can use the
right and left arrow keys to highlight your choice, and then
press <Enter>, but it is faster to press the capitalized (usually
first) letter of the choice. A one line explanation of the
highlighted choice appears below the menu line. These selections
can be made in rapid fire order. For example, pressing SM will
select a Split backs formation, Medium pass.
Use the menus to select a college or pro game, and the teams.
The teams are selected by using the up and down arrows, and
pressing <Enter>. Visiting teams get a slight disadvantage
during the game just as visiting teams have in real life.
The next menu sets the background screen color. The default
color is monochrome. This is a good choice for LCD laptops and
TTL monitors. Blue is usually the best choice for color systems.
You can also change colors during the game. The foreground
colors are dictated by the teams colors of the selected teams;
green for the Oregon Ducks, purple for the Washington Huskies,
and so on.
There are three modes of play for each team. "Human" means that
the player makes both the offensive and defensive calls.
In "Computer" mode, the computer makes all the calls. In "Mix"
mode, the player makes the offensive calls, and the computer
calls the defenses. "Mix" mode works well in head to head games;
the players can conduct extended drives without having to hand
the keyboard back and forth.
Just for fun, the computer will determine a point spread and
"over/under." If you do not know what these gambling terms mean,
good for you! Your ignorance has saved you many dollars.
RUNNING THE OFFENSE: The first choice you make is your offensive
formation:
OPPOSITE: The fullback lines up behind the quarterback, and the
halfback lines up opposite from the tight end. This is a
completely vanilla, standard offensive formation. All plays work
OK from this set.
SPLIT BACKS: This is a fairly standard offensive formation, with
the two running backs "split" apart behind the quarterback. This
makes them more effective as pass receivers. Consequently, you
gain a little edge on short passes, and lose a slight edge in
power runs.
I FORMATION: Another standard set. Backs are well placed for
sweeps, not so well positioned as pass receivers. Once again, we
have a small trade off: better sweeps, weaker short passes.
DOUBLE TIGHT END: Two tight ends for power running. Very poor
passing formation.
DOUBLE WING: Good for passing, poor for running.
SHOTGUN: Excellent for passing, terrible for running.
Next, you select a play. When your opponent selects a defense,
the defensive player can see your formation, but not your play.
This is true even when you are playing against the computer. You
should practice some degree of deceit, occasionally using
formations to influence the defense.
EXAMPLE: You have the ball, second and 13. The computer is
handling the defense. It makes little sense to line up in a
running formation and pass; given the down and yardage, the
computer is unlikely to take the bait. A better selection would
be to run a draw or sweep out of the double wing, hoping to catch
the computer playing for the pass, or to throw strength against
strength, and throw a medium pass out of the shotgun.
EXAMPLE: You have the ball, first and goal at the two. You
could certainly choose to go into a double tight end formation
and slam it up the middle, but the defense will be laying for
that. A better call might be to line up in a split back
formation and throw a short pass.
Th defenses:
GOAL LINE: This is an all out attempt to stop the run, good for
goal line stands. If the other side passes, you get pretty good
pressure on the quarterback, but terrible pass coverage.
INSIDE CHARGE: This is particularly effective against the dive,
and you get a good pass rush. Otherwise very vulnerable to the
pass.
FLEX: This is a reacting defense that chokes out draws and
sweeps. Almost no pass rush at all, so it is weak on pass plays.
STANDARD: A standard, vanilla set without pronounced strengths
or weaknesses.
NICKLE: An extra defense back makes this a strong pass defense,
poor run defense.
PREVENT: Two extra defense backs for maximum pass defense.
Terrible against the run.
DOG: One of the linebackers takes off after the quarterback.
This gives you a strong pass rush. Longer passes are harder to
complete, but screens and short passes can go for big yardage.
BLITZ: Two linebackers rush the quarterback, for an even
stronger pass rush, and greater vulnerability to screens and
short passes.
Several options are available by pressing M for Misc during the
game. You can change the background colors and the player mode.
You can turn the sound effects on and off. You can look at the
game statistics and check the scouting reports. You can even
bench your quarterback.
** R E G I S T R A T I O N **
If you register your copy of the game for $15, you get an immediate
upgrade to the full version of the game; with 1990 NFL rosters,
72 other teams, and instructions for creating your own teams.
Let me know if you want a 3.5 or 5.25 inch disk.
Ed Hagen
3835 Onyx
Eugene, OR 97405